AI Insights · Timothy · July 2024
Top 5 Stickman Games on Android in Europe Q2 2024
Discover the performance of the top 5 Stickman games on Android in Europe for the second quarter of 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top five Stickman games on the Android platform in Europe showed varied performance in terms of downloads, revenue, and weekly active users. Below, we provide an overview of each game's performance, based on data from Sensor Tower.
Soldier Wars RPG Fight Battle saw fluctuating revenue and downloads throughout Q2. Revenue peaked at around $5K in early April but declined steadily to approximately $1.5K by the end of June. Downloads also saw a decrease, starting at 6.3K in early April and ending at about 2.6K in late June. Weekly active users dropped from 52K in the first week to 42.5K by the end of the quarter.
Stick War: Legacy experienced significant growth in downloads and active users. Downloads began at 76K in early April and rose steadily, peaking at 105K in mid-June. Weekly active users followed a similar trend, starting at 242K and reaching 286K by mid-June. Revenue ranged from $2.8K to $2.6K, showing a slight increase towards the end of the quarter.
The Archers 2: Stickman Game had relatively stable performance. Downloads fluctuated between 4.8K and 5.9K, while revenue showed minor variations, hovering around $400 to $500. Weekly active users remained consistent, starting at 24K and ending at 20K.
Archery Bastions: Castle War showed a notable increase in both revenue and downloads. Revenue grew from $341 in early April to $616 in mid-June. Downloads, after peaking at 60K in mid-April, stabilized around 39K towards the end of June. Weekly active users remained high, starting at 278K and reaching 325K by the end of the quarter.
Stickman Warriors displayed a consistent trend in downloads and active users. Downloads ranged from 18K to 22K, with a slight increase toward the end of June. Revenue remained around $300, with minor fluctuations. Weekly active users started at 76K and increased to 82K by the end of the quarter.
These insights come from Sensor Tower, where more detailed analytics and trends can be explored for a deeper understanding of app performance.